Feb. 5th, 2010

bnewman: (explorer)
As mentioned before, I'd like to arrange a performance of "Walk in the Day" at Conflikt. looking for editing help )

what's up with the bad guys )

possible new song )

meerkats )
bnewman: (Default)
This is all [livejournal.com profile] gfish's fault. Really...

See, Fishy posted this vignette about autonomous, self-reproducing steampunk clockwork vultures (really, niche-wise, clockwork crows). I thought that was really cool, but thought it didn't really pass as hard-steampunk — a clockwork brain powerful enough to control an autonomous agent that is going to survive in a hostile environment would have to be huge, and thus either stationary or built into a large vehicle like a train or major naval vessel. And then there's the bootstrapping problem: whatever it is, it has to have begun as something built by humans on purpose.

Well, that got me thinking, about what other components a survival-autonomous entity controlled by an even slightly realistic Babbage-class clockwork would have to include, and why anyone would want to create such a system (or a system that could become such a system)... and that grew into an idea for a sort of mashup of Wargames and Oliver Twist... and A Deepness in the Sky and Don Quixote and The Three Musketeers and Mrs. Frisby and the Rats of NIMH and...

Wait, a mashup of what?! )

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bnewman: (Default)Ben Newman

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